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- bbbblllliiiinnnnkkkk((((3333GGGG)))) bbbblllliiiinnnnkkkk((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- bbbblllliiiinnnnkkkk - changes a color map entry at a selectable rate
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- FFFFOOOORRRRTTTTRRRRAAAANNNN 77777777 SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee bbbblllliiiinnnnkkkk((((rrrraaaatttteeee,,,, iiii,,,, rrrreeeedddd,,,, ggggrrrreeeeeeeennnn,,,, bbbblllluuuueeee))))
- iiiinnnntttteeeeggggeeeerrrr****4444 rrrraaaatttteeee,,,, iiii,,,, rrrreeeedddd,,,, ggggrrrreeeeeeeennnn,,,, bbbblllluuuueeee
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _r_a_t_e expects the number of vertical retraces per blink. On the
- standard monitor, there are 60 vertical retraces per second.
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- _i expects an index into the current color map. The color defined
- at that index is the color that is blinked (alternated).
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- _r_e_d expects the red value of the alternate color that blinks against
- the color selected from the color map by the _i parameter.
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- _g_r_e_e_n expects the green value of the alternate color that blinks
- against the color selected from the color map by the _i parameter.
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- _b_l_u_e expects the blue value of the alternate color that blinks against
- the color selected from the color map by the _i parameter.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- bbbblllliiiinnnnkkkk alternates the color located at index _i in the current color map
- with the color defined by the parameters _r_e_d, _g_r_e_e_n, and _b_l_u_e. The rate
- at which the two colors are alternated is set by the _r_a_t_e parameter. The
- maximum number of color map entries that can be blinking simultaneously
- on a screen is returned by the ggggeeeettttggggddddeeee inquiry GBNBLI.
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- The length of time between retraces varies according to the monitor used.
- On the standard monitor, there are 60 retraces per second, so a _r_a_t_e of
- 60 would cause the color to change once every second.
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- To terminate blinking and restore the original color for a single color
- map entry, call bbbblllliiiinnnnkkkk for that entry with _r_a_t_e set to 0.
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- To terminate all blinking colors simultaneously, call bbbblllliiiinnnnkkkk with _r_a_t_e set
- to -1. When _r_a_t_e is -1, the other parameters are ignored.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- getgde, mapcol
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- NNNNOOOOTTTTEEEESSSS
- This routine is available only in immediate mode.
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- BBBBUUUUGGGGSSSS
- bbbblllliiiinnnnkkkk always operates on the colormap of the normal framebuffer,
- regardless of the current drawmode. It is not possible to blink overlay
- or underlay colors.
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- PPPPaaaaggggeeee 1111
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